Redaktion Medienbildung:

Fries RüdigerKristin NarrNina Leidinger (WLO - Fachportalmanager)Zimmermann Amelie
Themenseite im Fachportal Medienbildung

Bedienen und Anwenden

In der heutigen digitalen Welt ist es unerlässlich, Medien zu beherrschen und anzuwenden. In diesem Lehrplanthema lernen Schülerinnen und Schüler, wie sie verschiedene Medien bedienen und für ihre Zwecke nutzen können. Von der Erstellung von Präsentationen bis hin zur Programmierung von Apps - die Möglichkeiten sind endlos und bieten den Schülerinnen und Schülern die Chance, ihre Kreativität und ihr technisches Know-how zu entfalten.

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Cover: Early Computing: Crash Course Computer Science
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Video (198 Stunden)

Hello, world! Welcome to Crash Course Computer Science! So today, we’re going to take a look at computing’s origins, because even though our digital computers are relatively new, the need for computation is not. Since the start of civilization itself, humans have had an increasing need for special devices to help manage laborious tasks, and as the scale of society continued to grow, these computational devices began to play a crucial role in amplifying our mental abilities. From the abacus and astrolabe to the difference engine and tabulating machine, we’ve come a long way to satisfying this increasing need, and in the process completely transformed commerce, government, and daily life.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

Cover: Alan Turing: Crash Course Computer Science #15
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Video (217 Stunden)

Today we’re going to take a step back from programming and discuss the person who formulated many of the theoretical concepts that underlie modern computation - the father of computer science himself: Alan Turing. Now normally we try to avoid “Great Man" history in Crash Course because truthfully all milestones in humanity are much more complex than just an individual or through a single lens - but for Turing we are going to make an exception. From his theoretical Turing Machine and work on the Bombe to break Nazi Enigma codes during World War II, to his contributions in the field of Artificial Intelligence (before it was even called that), Alan Turing helped inspire the first generation of computer scientists - despite a life tragically cut short.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

Cover: Software Engineering: Crash Course Computer Science #16
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Video (176 Stunden)

Today, we’re going to talk about how HUGE programs with millions of lines of code like Microsoft Office are built. Programs like these are way too complicated for a single person, but instead require teams of programmers using the tools and best practices that form the discipline of Software Engineering. We'll talk about how large programs are typically broken up into into function units that are nested into objects known as Object Oriented Programming, as well as how programmers write and debug their code efficiently, document and share their code with others, and also how code repositories are used to allow programmers to make changes while mitigating risk.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

Cover: Operating Systems: Crash Course Computer Science #18
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Video (226 Stunden)

So as you may have noticed from last episode, computers keep getting faster and faster, and by the start of the 1950s they had gotten so fast that it often took longer to manually load programs via punch cards than to actually run them! The solution was the operating system (or OS), which is just a program with special privileges that allows it to run and manage other programs. So today, we’re going to trace the development of operating systems from the Multics and Atlas Supervisor to Unix and MS-DOS, and take at look at how these systems heavily influenced popular OSes like Linux, Windows, MacOS, and Android that we use today.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

Cover: Memory & Storage: Crash Course Computer Science #19
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Video (204 Stunden)

So we’ve talked about computer memory a couple times in this series, but what we haven’t talked about is storage. Data written to storage, like your hard drive, is a little different, because it will still be there even if the power goes out - this is known as non-volatile memory. Today we’re going to trace the history of these storage technologies from punch cards, delay line memory, core memory, magnetic tape, and magnetic drums, to floppy disks, hard disk drives, cds, and solid state drives. Initially, volatile memory, like RAM was much faster than these non-volatile storage memories, but that distinction is becoming less and less true today.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

Cover: Files & File Systems: Crash Course Computer Science #20
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Video (200 Stunden)

Today we’re going to look at how our computers read and interpret computer files. We’ll talk about how some popular file formats like txt, wave, and bitmap are encoded and decoded giving us pretty pictures and lifelike recordings from just strings of 1’s and 0’s, and we’ll discuss how our computers are able to keep all this data organized and readily accessible to users. You’ll notice in this episode that we’re starting to talk more about computer users, not programmers, foreshadowing where the series will be going in a few episodes.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

Cover: Computer Networks: Crash Course Computer Science #28
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Video (205 Stunden)

Today we start a three episode arc on the rise of a global telecommunications network that changed the world forever. We’re going to begin with computer networks, and how they grew from small groups of connected computers on LAN networks to eventually larger worldwide networks like the ARPANET and even the Internet we know today. We'll also discuss how many technologies like Ethernet, MAC addresses, IP Addresses, packet switching, network switches, and TCP/IP were implemented to new problems as our computers became ever-increasingly connected.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

Cover: The Internet: Crash Course Computer Science #29
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Video (199 Stunden)

Today, we're going to talk about how the Internet works. Specifically, how that stream of characters you punch into your browser's address bar, like "youtube.com", return this very website. Just to clarify we're talking in a broader sense about that massive network of networks connecting millions of computers together, not just the World Wide Web, which is a portion of the Internet, and our topic for next week. Today, we're going to focus on how data is passed back and forth - how a domain name is registered by the Domain Name System, and of course how the data requested or sent gets to the right person in little packets following standard Internet Protocol, or IP. We'll also discuss two different approaches to transferring this data: Transmission Control Protocol, or TCP, when we need to be certain no information is lost, and User Datagram Protocol, or UDP, for those time sensitive applications - because nobody wants an email with missing text, but they also don't want to get lag-fragged in their favorite first person shooter.

Video

Informatik, MINT, Medienbildung: Schule, Sekundarstufe I, Sekundarstufe II

Youtube

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Unterrichtsplanung (1)

Cover: Unterrichtsbeispiele – Bedienen und Anwenden
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Unterrichtsbaustein/-reihe

Unterrichtsbeispiele Bedienen und Anwenden – Hier finden Sie Unterrichtsanregungen in Form von konkreten Unterrichtsbeispielen oder Impulsen zur Umsetzung des Medienkompetenzrahmens NRW in Ihrem Unterricht.

Unterrichtsbaustein/-reihe, Unterrichtsidee

Mediendidaktik, Medienbildung: Primarstufe, Sekundarstufe I, Förderschule

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Weitere Inhalte (2)

Cover: LearningApps.org
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Quelle

LearningApps unterstützt Lern- und Lehrprozesse mit kleinen interaktiven, multimedialen Bausteinen, die online erstellt und in Lerninhalte eingebunden werden. Dafür stehen eine Reihe von Vorlagen (Zuordnungsübungen, Multiple Choice-Tests etc.) bereit

Quelle

Sachunterricht, Kunst, Mathematik, Politik, Werken, Biologie, Französisch, Psychologie, Englisch, Philosophie, Astronomie, Spanisch, Italienisch, Latein, Deutsch als Zweitsprache, Musik, Umweltgefährdung, Umweltschutz, Religion, Allgemein, Geschichte, Physik, Deutsch, Geografie, Chemie, Informatik, Sport, Wirtschaftskunde, Medienbildung: Sekundarstufe I, Sekundarstufe II, Primarstufe, Berufliche Bildung, Erwachsenenbildung, Hochschule

WirLernenOnline

Cover: Unterrichtsmaterial für Grundschulen | Klick-Tipps.net
web

Webseite

Videogestütztes Arbeitsmaterial für Grundschulen zum sicheren Umgang mit dem Internet, guten Websites und Apps für Kinder & Tipps zu guten Kinderangeboten.

Webseite, News

Medienbildung: Primarstufe

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